
UX/UI
Social Media
Content Creation
Natural History Museum
May 21, 2025

Interactive Storywalk – Natural History Museum
Role: UX/UI Designer
Team: 4 design students
Duration: April 2025 - June 2025
Responsibilities: research, persona development, concept ideation, user flows, wireframes, usability testing
The Challenge
Young adults were avoiding the Natural History Museum because:
Exhibitions felt outdated and static
Contextual information was missing or only in Danish
Communication channels (e.g., Facebook) weren’t reaching them
Our goal: Make museum visits personal, interactive, and relevant for young adults.


The Solution: Interactive Storywalk
A narrative-driven app that transforms the Africa Expedition exhibition into an immersive digital story. Visitors step into the shoes of an expedition member, facing moral dilemmas and exploring history through dialogue choices, AR scenes, and contextual storytelling.
Key Features
Interactive Storywalk → branching narrative with AR & multimedia
Digital Map → solves navigation challenges
Exhibition Pages → approachable, structured, and engaging
Event Schedule & Contextual Info → easy access to practical museum details
My Contributions
User Research
Conducted desk and field research, interviews, and observations
Persona Development
Created “Sofia,” 23, student in Aarhus—motivated by curiosity & social learning, but frustrated with outdated exhibitions

Concept Development
Used affinity diagramming, Value Proposition Canvas, and “How Might We” questions to brainstorm and prioritize ideas


User Flow & Wireframes
Designed app flow and lo-fi layouts for clarity and low cognitive load



Story Experience
Designed narrative choices, first-person perspective, and AR integration to increase emotional connection






Usability Testing
Ran A/B testing, card sorting, and think-aloud sessions → iterated based on feedback

Social Media Campaign
Designed Instagram stories, TikToks, and posts aligned with the museum’s identity → extended reach to young adult audiences
Outcome & Impact
Prototype testing showed that Storywalk created deeper emotional engagement compared to static exhibits
Addressed key pain points: lack of interactivity, missing context, and weak cultural relevance
Supported museum communication with a social media campaign (Instagram stories, TikToks, posts) tailored to young adult audiences
Sparked conversations on ethical topics (e.g., hunting vs. conservation) in a respectful and reflective way
Reflection & Next Steps
This project showed me the power of combining storytelling with AR to create meaningful cultural experiences.
If continued, I would:
Conduct longitudinal testing to measure visitor engagement over multiple visits
Explore gamification elements (e.g., achievements, social sharing) to enhance repeat use
Test accessibility features to make the app more inclusive

